Connect two devices to the same network. Open this host’s address on both, then create a room and share its six-character code.
Each device uses WASD / arrows + Space, mouse aim, or touch controls. Keep the host tab open. Losing focus pauses both players. The included LAN host runs locally; no account or internet service is used.
Move with WASD or arrows. Space fires in your facing direction; the mouse gives precise aim. Keep a streak to unlock equipment. Q / E or 1–8 selects it.
Local P2 uses arrows to move and I / J / K / L to aim and fire. [ / ] cycles P2 weapons. Bindings below add an alternative; standard controls stay available.
Settings save on this device. Solo and LAN support touch. Local two-player uses one keyboard.
Unlock at the shown streak. Equipment stays unlocked for the run, even after a hit. Pistol ammunition is unlimited; empty weapons fall back to it. Yellow supplies restore ammunition and a little health.
Green walkers swarm. Red runners flank. Armored brutes absorb fire. Purple wardens flash before firing energy bolts. Orange volatiles explode at close range. Break barrels from a distance; blast chains hurt everyone nearby.
Co-op: a cleared wave revives fallen partners. Deathmatch: every weapon is available from the start. First to five wins; defeated players respawn with brief protection.